OUR PROCESSES
We want to show you how we work at ZectorLab and what our pillars are
for making high-quality 3D models.
Work In Progress
We like to involve you in our creative process with work in progress of our projects, so that you can always give us feedback!
That’s why we show you how we work with our experience on 3D models.
Customization
How great is it to customize 3D models for your project? They are useful to allow you game developers to customize the asset and adapt it to the context of your game.
That is why many of our characters have parametric values.
Character Animated
All of our characters are rigged and animated ready-to-use! Furthermore, to maintain maximum efficiency, our character are retargetable with Epic Skeleton and or IK Retargeter. If you want to learn more about retargeting, check out our tutorials.
How We Work The Animation Overview
We are experts in creating Animation Overview, according to our vision they are the best way to highlight our 3D Models..
This is because Animation Overview allows us to contextualize the asset in an environment so that you can imagine the model in play.
Fixes and Updates
The world of game development goes very fast, so it is critical for us to always provide you with updates and fixes to improve your experience with our models. Also, if you have any technical issues or concerns our team is always available to support you.
Our team is made up of expert 3D artists who have been working in the world of game development for more than 10 years. This allows us to have very high quality standards and maximum reliability in everything we do, from assets for marketplaces to 3D characters on commission.
Want to take a look at our 3D models?
Go check out the dedicated pages for Unreal Engine products and Unity products,
there you will find all our 3D animated characters!
Do you want to contact us for a custom project?
Contact us now! We will reply as soon as possible to understand how to help you.