3D Model ON COMMISSION

GALLERY OF OUR 3D CUSTOM MODELS

Horror Mannequin

for Stick Games

Introduction

We are happy to share with you our new project called Horror Mannequin.
We realized this 3D character on commission for Stick Game

 

3D Model Description

The 3D model represents an animatronic horror mannequin. The character created on Unreal Engine, will then be used inside a UEFN map.
If you want to know more about Stick Games, here is the link to their page!

SILENT RAIN

by Seedlers Interactive

The Videogame

You are a Seeker working for “the Society”, an organization facing otherworldly phenomena that need to remain secret. Recently, a strange contamination was brought to our world by a phenomenon called the Silent Rain.

In this challenging and immersive experience, explore abandoned locations, solve puzzles, and gather information while trying to survive the threat lurking in the dark.

Team up with friends or brave the terror alone to uncover the truth about the Silent Rain.

If you would like to learn more, visit the Steam page.

Introduction

This 3D model is called Reclusa and is one of the villains of the videogame Silent Rain.

 

3D Model Description

The main feature of this 3D Character is the mouth as it appears filled with eyes capable of moving and is torn by two sharp hands that recall the legs of a spider. The body of Reclusa appears suffering and emaciated with areas of swelling and tumefaction.

 

PNEUMATA

by Deadbolt Interactive

The Videogame

Synopsis: The tenants are going missing, screams echo and blood seeps through the walls of Clover Hill. As a detective, unravel the truth that lies within and recover your fragmented memories, or succumb to the horrors that lurk in the shadows within this sinister blend of Survival & Psychological horror. If you would like to learn more, visit the Steam page.

Introduction

This 3D model on commission was made for the horror video game Pneumata by Deadbolt Interactive.

It represents the main villain of the video game that the protagonist will face.


3D Model Description

The character’s name is “Stalker”, he has humanoid features although the body proportions are different, the arms are longer and the upper body is larger and more massive than the lower body, in addition, there are eyes scattered across the shoulders. The head has a flattened, ape-like shape.

This adds to the horror aspect in that, human beings are sensitive to that which is very close to

human appearance but with characteristics that differentiate it.

Introduction

This 3D model was commissioned for the horror video game Pneumata by Deadbolt Interactive. It represents one of the monsters of the video game that the protagonist will face.


3D Model Description

It is a creature derived from a human body but degenerated and modified, becoming a non-sentient monster with sharp teeth and long claws. Our 3D artist has worked on the body of this creature to convey to the gamer a sense of old, loose but at the same time solid, as if the body has merged with something surrounding it. This can be seen by looking at the body’s wrinkles, which have a fluid but woody appearance.

Introduction

These FPS Arms  were made for the horror video game Pneumata by Deadbolt Interactive.

They represent the main character’s FPS Arms, as the game will be in first person.

3D Model Description

The FPS Arms, built for Unreal Engine 5, were created by creating 4K photographs of real arms. From there, our 3D modeler worked on modeling and texturing the arms for the game. He also created various parametric states so that the FPS Arms could respond appropriately to the environment and events in the game.

If you’re curious to see the making of, visit our “How We Work” page to see it.

LAST SHIFT

by Metronome Game Studio

Introduction

This 3D model was commissioned for the horror video game Last Shift by Metronome Game Studios.

He represents one of the threats you will encounter in the video game.

 

3D Model Description

This 3d model on commision depicts a tall, thin man with fuzzy hair starting at the top of his head and reaching down to his neck. The villain wears a paper mache mask with a macabre smile and small, cold round eyes.
The dress aims to enhance the character’s physicality, so we made thin, tight-fitting clothes that make the model’s figure even more deformed.

Verified by MonsterInsights